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Related articles:
Bump mapping
Normal mapping
Bilinear interpolation
Doom (video game)
Quake
Key terms: texture z mapping math alpha line affine doom polygon graphics pixels frac interpolation texture mapping along triangle screen png surface depth lighting vertical space walls value every smaller detail viewer method rendered floors perspective correct calculation directly linearly clamping division hardware texture coordinates horizontal noticeable bump mapping constant distance affine mapping affine texture mapping another technique computer graphics linear interpolation perspective correct texturing Search external links cited by footnotes on Wikipedia page Texture mapping: |
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