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Key terms:
snes
nintendo
console
tile
rom
palettes
sprite
super nes
dsp
emulation
mbit
ppu
dma
ntsc
super famicom
accesses
super nintendo entertainment system
enhancement chips
satellaview
peripherals
mortal kombat
homebrew
pal region
fir filter
super game boy
history of video game consoles
audio subsystem
regional lockout
background layers
super mario world
tile can be individually scrolled
memory access
adsr
super famicom jr
clipping
general accesses
lockout chip
vram
controller port
sega mega drive
clocked
each tile can be individually
game cartridges
sram
expansion port
random access memory
cic
horizontally and vertically
processing unit
sold worldwide
Search external links cited by footnotes on Wikipedia page Super Nintendo Entertainment System:
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