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Magic (illusion)
Shell game
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Mentalism
David Copperfield (illusionist)
Key terms: used card deck change sleight of hand pass teller finger penn magician coins object pinky trick packet above performer move look meaning bottom action secretly color front simple effect needed method audience position apparatus gimmick natural require selected card something misdirection cigarette side steal spectators ring finger illusionist david copperfield middle and ring techniques used seven principles of sleight principles of sleight of hand Search external links cited by footnotes on Wikipedia page Sleight of hand: |
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