Related articles:
POV-Ray
Ambient occlusion
3D computer graphics
Computer graphics
Rasterisation
PhotoRealistic RenderMan
Blender (software)
Global illumination
Cinema 4D
Key terms:
ray
mathbf
ray tracing
pixel
reflection
rendering
algorithm
vert
cdot
sphere
intersection
generate
refraction
mathbf d
ray casting
light source
optics
raytracing
mathbf s
magi
shading
light ray
tracer
mathbf c
computer graphics
recursive
let us
mathbf n
photon mapping
mathbf r
transparent
radiosity
each ray
diffuse surface
photorealism
illumination
demonstrates
tutorials
using ray
scanline rendering
high degree
where it hits
reflection ray
traced through
ray intersects
incoming light
rendering methods
rays from the eye
color of the pixel
ray tracing algorithm
Search external links cited by footnotes on Wikipedia page Ray tracing (graphics):
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