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Key terms:
lighting
rendering
shader
dynamic range
hdr
high dynamic range
shader model
bright
graphics
gtx
contrast
scenes
directx
high dynamic range rendering
effects
contrast ratio
mapping
sources
radeon
displays
geforce
cards
video game
images
computer graphics
eye
tone mapping
light sources
gs
capable
graphics card
calculations
unreal engine
gpus
bit
blooming
hardware
minimum
bright light
technique
realistic
microsoft
playstation
radiance
blending
game engine
cryengine
brighter
xt
pure
processing
simulate
valve
flare
opengl
human eye
high dynamic range imaging
Search external links cited by footnotes on Wikipedia page High dynamic range rendering:
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