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Key terms:
doom
marine
mars
demons
xbox
uac
swann
pda
campbell
bfg
video game
mac os
dig
shadowing
lighting
delta labs
reviewers
soul cube
multiplayer
zombies
game modes
teleportation
quake
game engine
splash
mars base
hellmouth
machinery
ambient
resurrection of evil
costello
matthew j
john carmack
progresses
activision
reinforcements
takes place
master sergeant
xbox version
space marine
incorporates
percent score
creative labs
nerve software
player character
gives the marine
communications facility
swann and campbell
version was released
unified lighting and shadowing
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