Related articles:
Collision
Physics engine
Octree
Binary space partitioning
Sprite (computer graphics)
Key terms:
collision
algorithm
check
triangles
intersect
simulation
pairs
priori
bounding
pruning
spheres
collision detection
time step
posteriori
dots
resting
intervals
video games
calculate
billiard
pairwise
collide
convex
sprite
trajectories
bounding box
physical simulation
physical bodies
bounding sphere
one time step
deformable
primitives
three vertices
collision detection algorithm
root finder
polynomials
set of triangles
pruning algorithm
twenty planes
two triangles
ragdoll physics
exact collision
time step to the next
separating plane
pairwise pruning
bounding volumes
we need to check
pairs of triangles
plane going through
spatial partitioning
Search external links cited by footnotes on Wikipedia page Collision detection:
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